Namespace GTA
Classes
AnimatedBuilding
Audio
Methods to manipulate audio.
Blip
Building
Camera
Checkpoint
Entity
EntityBone
EntityBoneCollection
EntityBoneCollection.Enumerator
EntityDamageRecordCollection
Game
GameplayCamera
GameVersionNotSupportedException
HandlingData
InteriorInstance
InteriorProxy
ParticleEffect
Ped
PedBone
PedBoneCollection
PedBoneCollection.Enumerator
PedComponent
PedGroup
PedGroup.Enumerator
PedProp
Pickup
Player
PoolObject
An object that resides in one of the available object pools.
Projectile
Prop
RequireScript
Rope
Scaleform
A class which handles rendering of Scaleform elements.
ScaleformArgumentTXD
Script
A base class for all user scripts to inherit. Only scripts that inherit directly from this class and have a default (parameterless) public constructor will be detected and started.
ScriptAttributes
ScriptSettings
Style
TaskInvoker
TaskSequence
Vehicle
VehicleDoor
VehicleDoorCollection
VehicleMod
VehicleModCollection
VehicleToggleMod
VehicleWheel
VehicleWheelCollection
VehicleWindow
VehicleWindowCollection
Weapon
WeaponCollection
WeaponComponent
WeaponComponentCollection
World
Structs
CheckpointCustomIcon
EntityDamageRecord
Model
ParticleEffectAsset
RaycastResult
RelationshipGroup
WeaponAsset
Interfaces
IDeletable
An object that can be deleted from the world.
IExistable
An object that can exist in the world.
IPedVariation
ISpatial
An object with position and rotation information.
Enums
AnimationFlags
AudioFlags
An enumeration of all possible audio flags.