Class Prop
Inherited Members
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public class Prop : Entity, INativeValue, IDeletable, IExistable, ISpatial
Methods
| Improve this Doc View SourceExists()
Determines if this Prop exists. You should ensure Props still exist before manipulating them or getting some values for them on every tick, since some native functions may crash the game if invalid entity handles are passed.
Declaration
public bool Exists()
Returns
Type | Description |
---|---|
Boolean | true if this Prop exists; otherwise, false. |