Enum EntityPopulationType
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public enum EntityPopulationType
Fields
Name | Description |
---|---|
Cache | |
Mission | This value is set when entities are created via native functions or when SET_ENTITY_AS_MISSION_ENTITY is called. The game does not automatically delete entities when this value is set. |
Permanent | The game does not automatically delete entities when this value is set. |
RandomAmbient | This value is set when ambient entities are created or when SET_ENTITY_AS_NO_LONGER_NEEDED is called. |
RandomParked | This value is set when parked vehicles are created. |
RandomPatrol | |
RandomPermanent | The game does not automatically delete entities when this value is set. |
RandomScenario | This value is set when scenario peds are created. |
Replay | The game does not automatically delete entities when this value is set. |
Tool | |
Unknown | The game does not automatically delete entities when this value is set. |