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    Enum EntityPopulationType

    Namespace: GTA
    Assembly: ScriptHookVDotNet3.dll
    Syntax
    public enum EntityPopulationType

    Fields

    Name Description
    Cache
    Mission

    This value is set when entities are created via native functions or when SET_ENTITY_AS_MISSION_ENTITY is called. The game does not automatically delete entities when this value is set.

    Permanent

    The game does not automatically delete entities when this value is set.

    RandomAmbient

    This value is set when ambient entities are created or when SET_ENTITY_AS_NO_LONGER_NEEDED is called.

    RandomParked

    This value is set when parked vehicles are created.

    RandomPatrol
    RandomPermanent

    The game does not automatically delete entities when this value is set.

    RandomScenario

    This value is set when scenario peds are created.

    Replay

    The game does not automatically delete entities when this value is set.

    Tool
    Unknown

    The game does not automatically delete entities when this value is set.

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