Enum EntityPopulationType
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public enum EntityPopulationType
  Fields
| Name | Description | 
|---|---|
| Cache | |
| Mission | This value is set when entities are created via native functions or when SET_ENTITY_AS_MISSION_ENTITY is called. The game does not automatically delete entities when this value is set.  | 
      
| Permanent | The game does not automatically delete entities when this value is set.  | 
      
| RandomAmbient | This value is set when ambient entities are created or when SET_ENTITY_AS_NO_LONGER_NEEDED is called.  | 
      
| RandomParked | This value is set when parked vehicles are created.  | 
      
| RandomPatrol | |
| RandomPermanent | The game does not automatically delete entities when this value is set.  | 
      
| RandomScenario | This value is set when scenario peds are created.  | 
      
| Replay | The game does not automatically delete entities when this value is set.  | 
      
| Tool | |
| Unknown | The game does not automatically delete entities when this value is set.  |