Class Building
Implements
Inherited Members
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public class Building : IExistable
Properties
| Improve this Doc View SourceHandle
The handle of this Building. This property is provided mainly for safer instance handling, but this is also used for equality comparison.
Declaration
public int Handle { get; }
Property Value
Type | Description |
---|---|
Int32 |
Matrix
Gets this Buildings matrix which stores position and rotation information.
Declaration
public Matrix Matrix { get; }
Property Value
Type | Description |
---|---|
Matrix |
MemoryAddress
Gets the memory address where the Building is stored in memory.
Declaration
public IntPtr MemoryAddress { get; }
Property Value
Type | Description |
---|---|
IntPtr |
Model
Gets the model of this Building.
Declaration
public Model Model { get; }
Property Value
Type | Description |
---|---|
Model |
Position
Gets or sets the position of this Building.
Declaration
public Vector3 Position { get; }
Property Value
Type | Description |
---|---|
Vector3 | The position in world space. |
Quaternion
Gets the quaternion of this Building.
Declaration
public Quaternion Quaternion { get; }
Property Value
Type | Description |
---|---|
Quaternion |
Rotation
Gets or sets the rotation of this Building.
Declaration
public Vector3 Rotation { get; }
Property Value
Type | Description |
---|---|
Vector3 | The yaw, pitch, roll rotation values in degree. |
Methods
| Improve this Doc View SourceEquals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
Object | obj | The Object to check. |
Returns
Type | Description |
---|---|
Boolean | true if the |
Overrides
| Improve this Doc View SourceExists()
Determines if this Building exists.
Declaration
public bool Exists()
Returns
Type | Description |
---|---|
Boolean | true if this Building exists; otherwise, false. |
FromHandle(Int32)
Creates a new instance of an Building from the given handle.
Declaration
public static Building FromHandle(int handle)
Parameters
Type | Name | Description |
---|---|---|
Int32 | handle | The building handle. |
Returns
Type | Description |
---|---|
Building | Returns a Building if this handle corresponds to a Building.
Returns null if no Building exists this the specified |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
Int32 |
Overrides
Operators
| Improve this Doc View SourceEquality(Building, Building)
Determines if two Buildings refer to the same entity.
Declaration
public static bool operator ==(Building left, Building right)
Parameters
Type | Name | Description |
---|---|---|
Building | left | The left Building. |
Building | right | The right Building. |
Returns
Type | Description |
---|---|
Boolean | true if |
Inequality(Building, Building)
Determines if two Buildings don't refer to the same entity.
Declaration
public static bool operator !=(Building left, Building right)
Parameters
Type | Name | Description |
---|---|---|
Building | left | The left Building. |
Building | right | The right Building. |
Returns
Type | Description |
---|---|
Boolean | true if |