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    Class SetWeaponModeHelper

    Use this message to set the character's weapon mode. This is an alternativeto the setWeaponMode public function.

    Inheritance
    Object
    CustomHelper
    SetWeaponModeHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.SetArgument(String, Boolean)
    CustomHelper.SetArgument(String, Int32)
    CustomHelper.SetArgument(String, Single)
    CustomHelper.SetArgument(String, String)
    CustomHelper.SetArgument(String, Vector3)
    CustomHelper.ResetArguments()
    CustomHelper.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet3.dll
    Syntax
    public sealed class SetWeaponModeHelper : CustomHelper

    Constructors

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    SetWeaponModeHelper(Ped)

    Creates a new Instance of the SetWeaponModeHelper for sending a SetWeaponMode Message to a given Ped.

    Declaration
    public SetWeaponModeHelper(Ped ped)
    Parameters
    Type Name Description
    Ped ped

    The Ped to send the SetWeaponMode Message to.

    Remarks

    Use this message to set the character's weapon mode. This is an alternativeto the setWeaponMode public function.

    Properties

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    WeaponMode

    Declaration
    public WeaponMode WeaponMode { set; }
    Property Value
    Type Description
    WeaponMode
    Remarks

    Default value = PistolRight.

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