Class InjuredOnGroundHelper
InjuredOnGround.
Inherited Members
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet3.dll
Syntax
public sealed class InjuredOnGroundHelper : CustomHelper
Constructors
| Improve this Doc View SourceInjuredOnGroundHelper(Ped)
Creates a new Instance of the InjuredOnGroundHelper for sending a InjuredOnGround Message to a given Ped.
Declaration
public InjuredOnGroundHelper(Ped ped)
Parameters
Type | Name | Description |
---|---|---|
Ped | ped |
Remarks
InjuredOnGround.
Properties
| Improve this Doc View SourceAttackerPos
Declaration
public Vector3 AttackerPos { set; }
Property Value
Type | Description |
---|---|
Vector3 |
Remarks
Default value = Vector3(1.0f, 0.0f, 0.0f). Min value = 0.0f.
DontReachWithLeft
Declaration
public bool DontReachWithLeft { set; }
Property Value
Type | Description |
---|---|
Boolean |
Remarks
Default value = False.
DontReachWithRight
Declaration
public bool DontReachWithRight { set; }
Property Value
Type | Description |
---|---|
Boolean |
Remarks
Default value = False.
Injury1Component
Declaration
public int Injury1Component { set; }
Property Value
Type | Description |
---|---|
Int32 |
Remarks
Default value = 0. Min value = 0.
Injury1LocalNormal
Declaration
public Vector3 Injury1LocalNormal { set; }
Property Value
Type | Description |
---|---|
Vector3 |
Remarks
Default value = Vector3(1.0f, 0.0f, 0.0f). Min value = 0.0f. Max value = 1.0f.
Injury1LocalPosition
Declaration
public Vector3 Injury1LocalPosition { set; }
Property Value
Type | Description |
---|---|
Vector3 |
Remarks
Default value = Vector3(0.0f, 0.0f, 0.0f).
Injury2Component
Declaration
public int Injury2Component { set; }
Property Value
Type | Description |
---|---|
Int32 |
Remarks
Default value = 0. Min value = 0.
Injury2LocalNormal
Declaration
public Vector3 Injury2LocalNormal { set; }
Property Value
Type | Description |
---|---|
Vector3 |
Remarks
Default value = Vector3(1.0f, 0.0f, 0.0f). Min value = 0.0f. Max value = 1.0f.
Injury2LocalPosition
Declaration
public Vector3 Injury2LocalPosition { set; }
Property Value
Type | Description |
---|---|
Vector3 |
Remarks
Default value = Vector3(0.0f, 0.0f, 0.0f).
NumInjuries
Declaration
public int NumInjuries { set; }
Property Value
Type | Description |
---|---|
Int32 |
Remarks
Default value = 0. Min value = 0. Max value = 2.
StrongRollForce
Declaration
public bool StrongRollForce { set; }
Property Value
Type | Description |
---|---|
Boolean |
Remarks
Default value = False.