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    Class BodyFoetalHelper

    Inheritance
    Object
    CustomHelper
    BodyFoetalHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.SetArgument(String, Boolean)
    CustomHelper.SetArgument(String, Int32)
    CustomHelper.SetArgument(String, Single)
    CustomHelper.SetArgument(String, String)
    CustomHelper.SetArgument(String, Vector3)
    CustomHelper.ResetArguments()
    CustomHelper.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet3.dll
    Syntax
    public sealed class BodyFoetalHelper : CustomHelper

    Constructors

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    BodyFoetalHelper(Ped)

    Creates a new Instance of the BodyFoetalHelper for sending a BodyFoetal Message to a given Ped.

    Declaration
    public BodyFoetalHelper(Ped ped)
    Parameters
    Type Name Description
    Ped ped

    The Ped to send the BodyFoetal Message to.

    Properties

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    Asymmetry

    A value between 0-1 that controls how asymmetric the results are by varying stiffness across the body.

    Declaration
    public float Asymmetry { set; }
    Property Value
    Type Description
    Single
    Remarks

    Default value = 0.0f. Min value = 0.0f. Max value = 1.0f.

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    BackTwist

    Amount of random back twist to add.

    Declaration
    public float BackTwist { set; }
    Property Value
    Type Description
    Single
    Remarks

    Default value = 0.0f. Min value = 0.0f. Max value = 1.0f.

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    DampingFactor

    Sets damping value for the character joints.

    Declaration
    public float DampingFactor { set; }
    Property Value
    Type Description
    Single
    Remarks

    Default value = 1.4f. Min value = 0.0f. Max value = 2.0f.

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    Mask

    Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values).

    Declaration
    public string Mask { set; }
    Property Value
    Type Description
    String
    Remarks

    Default value = "fb".

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    RandomSeed

    Random seed used to generate asymmetry values.

    Declaration
    public int RandomSeed { set; }
    Property Value
    Type Description
    Int32
    Remarks

    Default value = 100. Min value = 0.

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    Stiffness

    The stiffness of the body determines how fast the character moves into the position, and how well that they hold it.

    Declaration
    public float Stiffness { set; }
    Property Value
    Type Description
    Single
    Remarks

    Default value = 9.0f. Min value = 6.0f. Max value = 16.0f.

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