Class Settings
Don't use it!
Inherited Members
Namespace: RageCoop.Client
Assembly: RageCoop.Client.dll
Syntax
public class Settings
  Fields
LogLevel
LogLevel for RageCoop. 0:Trace, 1:Debug, 2:Info, 3:Warning, 4:Error
Declaration
public int LogLevel
  Field Value
| Type | Description | 
|---|---|
| Int32 | 
Properties
DataDirectory
The directory where log and resources downloaded from server will be placed.
Declaration
public string DataDirectory { get; set; }
  Property Value
| Type | Description | 
|---|---|
| String | 
DisableAlternatePause
Bring up pause menu but don't freeze time when FrontEndPauseAlternate(Esc) is pressed.
Declaration
public bool DisableAlternatePause { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Boolean | 
DisableTraffic
Disable world NPC traffic, mission entities won't be affected
Declaration
public bool DisableTraffic { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Boolean | 
FlipMenu
Don't use it!
Declaration
public bool FlipMenu { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Boolean | 
LastServerAddress
Don't use it!
Declaration
public string LastServerAddress { get; set; }
  Property Value
| Type | Description | 
|---|---|
| String | 
MasterServer
Don't use it!
Declaration
public string MasterServer { get; set; }
  Property Value
| Type | Description | 
|---|---|
| String | 
MenuKey
The key to open menu
Declaration
public Keys MenuKey { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Keys | 
PassengerKey
The key to enter a vehicle as passenger.
Declaration
public Keys PassengerKey { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Keys | 
Password
The password used to authenticate when connecting to a server.
Declaration
public string Password { get; set; }
  Property Value
| Type | Description | 
|---|---|
| String | 
Username
Don't use it!
Declaration
public string Username { get; set; }
  Property Value
| Type | Description | 
|---|---|
| String | 
Voice
Don't use it!
Declaration
public bool Voice { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Boolean | 
WorldPedSoftLimit
The game won't spawn more NPC traffic if the limit is exceeded. -1 for unlimited (not recommended).
Declaration
public int WorldPedSoftLimit { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Int32 | 
WorldVehicleSoftLimit
The game won't spawn more NPC traffic if the limit is exceeded. -1 for unlimited (not recommended).
Declaration
public int WorldVehicleSoftLimit { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Int32 |