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    Class API.Config

    Client configuration, this will conflict with server-side config.

    Inheritance
    Object
    API.Config
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: RageCoop.Client.Scripting
    Assembly: RageCoop.Client.dll
    Syntax
    public static class Config

    Properties

    BlipColor

    Get or set player's blip color

    Declaration
    public static BlipColor BlipColor { get; set; }
    Property Value
    Type Description
    BlipColor

    BlipScale

    Get or set scale of player's blip

    Declaration
    public static float BlipScale { get; set; }
    Property Value
    Type Description
    Single

    BlipSprite

    Get or set player's blip sprite

    Declaration
    public static BlipSprite BlipSprite { get; set; }
    Property Value
    Type Description
    BlipSprite

    EnableAutoRespawn

    Enable automatic respawn for this player.

    Declaration
    public static bool EnableAutoRespawn { get; set; }
    Property Value
    Type Description
    Boolean

    Username

    Get or set local player's username, set won't be effective if already connected to a server.

    Declaration
    public static string Username { get; set; }
    Property Value
    Type Description
    String
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